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Godot Tutorials & Tips

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22nd March 2023

Handle Input in Godot 4

Input events are a crucial part of game development. So here is how to handle input in Godot 4 and exploring the various options available.

Categories Godot 4
21st March 2023

Basic Navigation 3D in Godot 4

Navigation is a critical component in many types of games. So in this tutorial, we will create a scene for basic navigation 3D in Godot 4.

Categories Godot 4
12th March 2023

Signals in Godot 4

Signals in Godot 4 are a powerful feature that allow different objects to communicate with each other without being tightly coupled.

Categories Godot 4
11th March 2023

Save and Load System for Godot 4

Saving and loading game data is a crucial feature for any game, as it allows players to continue their progress even after closing the game. A save and load system for Godot 4 is relatively straightforward, but it requires some knowledge of how to work with files and data structures.

Categories Godot 4
9th December 2022

Introduction to Godot 3

In this Introduction to Godot 3, We look at where to download, how the engine UI is set up and what Scenes, Nodes and Scripts are.

Categories Godot 3
17th January 2019

Where to Find Game Assets

Making games on your own is very demanding. So, here is a list of my favorite websites from where to find game assets (free and paid ones).

Categories Game Development
22nd December 2018

Godot 3 Key Bindings Tutorial

Most games let you assign custom keys to each action and in this Godot 3 Custom Keybind Tutorial, we will go through it step by step.

Categories Godot 3
14th November 2018

Twine – Tool for Storytelling

Twine is a tool for creating hypertext. So basically Twine is great for creating and visualizing interactive and branching stories.

Categories Game Development
30th October 2018

Godot 3 Tips

Here are some of my best Godot 3 tips, that I think you should at least give a thought.

Categories Godot 3
30th October 2018

Handle Input in Godot 3

There are not many things more essential to a video game, than the user input. In this post, I talk about how to handle input in Godot 3.

Categories Godot 3

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