Basic Navigation 3D in Godot 4 – Tutorial
Navigation is a critical component in many types of games. So in this tutorial, we will create a scene for basic navigation 3D in Godot 4.
Saving and loading game data is a crucial feature for any game, as it allows players to continue their progress even after closing the game. A save and load system for Godot 4 is relatively straightforward, but it requires some knowledge of how to work with files and data structures.